12.21.07
Hands-On Double Feature-Skate and DiRT
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I got my hands on two adrenaline-packed titles of this year, and I had a pretty good time with them. Let’s Start with SKate. Oh yeah, I also played Guitar Hero 3 for nearly 45 minutes in Sam’s. Skate was the potential Tony Hawk killer this year, however, I haven’t found anyone claim a verdict. I will. Skate kinda feels better to me. I would control my skater with the left analog stick, and the board with the right. The controls take some getting use to, beut in the end they feel solid. I snapped the right analog stick back and to the side a couple of times, and found out a couple of times what the ground tasted like, but pretty soon I was pulling ollies and being hip. Word. The controls worked really well, and the graphics were gorgeous. It felt like a must-buy for skating fans.
DiRT was another title I got to tinker with. This is basically a title that felt like Burnout met Motorstorm. Anyway, the game won a prize in my book for the most camera angles I’d ever seen. It also won an award for awesome damage system. Absolutely the most realistic I’d ever come with it. YOu hit a wall on your bumper, the bumper dents in perfectly. The windows crack, everything was great. I loved it, although the steering felt a little loose at times. Just a little tweaking, and it would also have been as cool. Strangely, there was no dirt on my track. It was rather clean. They were both great experiences.